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GAME THEORY

Academic Year 2017/2018 - 3° Year - Curriculum APPLICATIVO
Teaching Staff: Laura Rosa Maria SCRIMALI
Credit Value: 6
Taught classes: 48 hours
Term / Semester:

Learning Objectives

The course aims at introducing basic concepts in static and dynamic games. The course provides students with analytic tools in order to model and foresee situations in which players (consumers, firms, governments, etc.) strategically interact. The interest focus on applications in economics, engineering and biology.


Detailed Course Content

1. STATIC GAMES WITH COMPLETE INFORMATION

Representation of a game. Dominant solutions and iterated elimination of strictly dominated strategies. Pure and mixed strategies. Nash equilibrium. Cournot model. Zero sum games. MInimax solutions. Von Neumann' theorem.

2. DYNAMIC GAMES WITH COMPLETE INFORMATION

Backward induction. Stackelberg duopolistic model. Subgame perfect equilibrium. Repeated games.

3. STATIC GAMES WITH INCOMPLETE INFORMATION

Bayesian games. Correlated equilibria.

4. COOPERATIVE GAMES

Cooperative games with transferable and non transferable utility . Core and Shapley value.


Textbook Information

  1. F. Colombo, Introduzione alla Teoria dei giochi, Carocci, 2008
  2. R. Gibbons, Teoria dei giochi, Il Mulino, 1992
  3. F. Patrone, Decisori (razionali) interagenti, Edizioni Plus, 2006
  4. M. Li Calzi, Teoria dei Giochi, Edizioni Etas, 2010